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    <title>Guild Wars - Game Updates</title>
    <link>http://eu.guildwars.com/</link>
    <description></description>
    <language>en</language>
    <managingEditor>ukcommunity@ncbpostal.ncbrighton.nceu</managingEditor>
    <copyright>Copyright 2008</copyright>
    <pubDate>Wed, 14 May 2008 09:39:00 +0200</pubDate>
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    <item>
      <title>Game Updates</title>
      <link>http://eu.guildwars.com/support/category/listing/game_updates/</link>
      <description></description>
      <pubDate>Tue, 14 Mar 2006 15:48:00 +0100</pubDate>
    </item>

    <item>
      <title>Update – 13 May 2008</title>
      <link>http://eu.guildwars.com/support/category/listing/game_updates/</link>
      <description>Bug Fixes
Fixed an exploit.</description>
      <pubDate>Wed, 14 May 2008 09:39:00 +0200</pubDate>
    </item>

    <item>
      <title>Update – 09 May 2008</title>
      <link>http://eu.guildwars.com/support/category/listing/game_updates/</link>
      <description>Bug Fixes
Fixed a crash bug. 
Miscellaneous
Corrected an issue with the Guild Wars updater. When you restart Guild Wars, the gray splash screen may appear an extra time. This is normal and will not recur after the update is applied.</description>
      <pubDate>Fri, 09 May 2008 11:49:00 +0200</pubDate>
    </item>

    <item>
      <title>Update – 09 May 2008</title>
      <link>http://eu.guildwars.com/support/category/listing/game_updates/</link>
      <description>Updated Zaishen Rewards
Added the new Zaishen title track, which can be displayed in the Hall of Monuments. Each rank in the Zaishen title track unlocks a new emote. To display the emote, enter /Zaishen or /Zrank once rank 1 or higher has been unlocked on the account.


Added new monthly tonics to the Zaishen Chest. These new tonics will alternate each month.


For more information on the additions to the Zaishen rewards, check this page.
Automated Tournaments
Updated Automated Tournament map rotations.


Increased the number of tournament reward points awarded for Monthly Automated Tournaments to 4,500 for GvG, and 1,500 for 1v1. 

Bug Fixes
Fixed a bug that caused an infrequent crash when a Signet of Capture was used.


Fixed a bug that caused Heroes to not use spells on allies under the effects of Spell Breaker, Shadow Form, and Obsidian Flesh.


Fixed a bug that caused Assassin Heroes to occasionally attempt to use dagger skills when they did not yet meet the combo requirements.
Fixed a bug that sometimes caused the Refined Jelly art to appear as white and become unstackable with other items of the same name. 

Miscellaneous
The Xunlai Tournament House NPC now offers prizes for the April tournament and can be found in the Great Temple of Balthazar, Lion&amp;#8217;s Arch, Kaineng Center, and Kamadan.


Improved Hero AI for using the Necromancer skill Feast for the Dead.


Improved Hero AI for using the Necromancer skill Taste of Death.


Improved Hero AI for using the Monk skill Dwayna’s Sorrow.


Updated buff effects from Ritualist spirits to show the time remaining on the buff.


Altered the text color for the Everlasting Tonics to green to better distinguish them from other drops found in the Zaishen Chest.


Altered the icon colors for Beetle Juice Tonic, Transmogrifier Tonic, and Yuletide Tonic to prepare for new tonics to be added in the next year.</description>
      <pubDate>Fri, 09 May 2008 11:44:00 +0200</pubDate>
    </item>

    <item>
      <title>Update - 07 May 2008</title>
      <link>http://eu.guildwars.com/support/category/listing/game_updates/</link>
      <description>Bug Fixes
Closed an exploit that allowed some players to exceed allowed party size limits.</description>
      <pubDate>Wed, 07 May 2008 10:24:00 +0200</pubDate>
    </item>

    <item>
      <title>Update – 01 May 2008</title>
      <link>http://eu.guildwars.com/support/category/listing/game_updates/</link>
      <description>Guild vs. Guild

The Guild Battle rules which were altered in a previous update will remain in place including:

Number of archers on Burning and Druid&amp;#8217;s Isle.
NPC positioning on Warrior&amp;#8217;s Isle.
Wards will continue to not protect Guild Battle NPCs.
Certain Ritualist skills will continue to not affect or protect Guild Battle NPCs. 


Skill Updates

Reverted temporary tournament changes to skills:

Assassin
Assassin&amp;#8217;s Remedy: reverted energy cost back to 5.
Mesmer
Hex Breaker: reverted skill type back to skill.
Fragility: reverted Energy cost back to 10.
Fevered Dreams: reverted recharge back to 10 seconds.
Chaos Storm: reverted Energy cost back to 15.
Energy Surge: reverted Energy drained to 3..8; reverted damage per Energy to 12.
Energy Burn: reverted Energy drained to 3..8; reverted damage per Energy to 12.
Elementalist
Blinding Surge: reverted recharge back to 4 seconds; reverted Blindness duration back to 3..8 seconds.
Ward Against Melee: reverted duration back to 5..20 seconds
Lightning Orb: reverted skill back to applying Cracked Armor.
Glyph of Concentration: reverted number of spells affected back to 2.
Shockwave: reverted casting time back to .75 seconds. 

Monk
Aegis: reverted Energy cost back to 10. 

Warrior
Disarm: reverted time that attack skills are disabled back to 0..5 seconds; reverted recharge back to 12. 

Ritualist
Flesh of My Flesh: reverted recharge back to 0 seconds.
Death Pact Signet: reverted activation time back to 3 seconds.
Ancestors&amp;#8217; Rage: reverted casting time back to .25 seconds.
Splinter Weapon: reverted recharge back to 5 seconds. 

Dervish
Mystic Sweep: reverted activation time back to .75 seconds.
Eremite&amp;#8217;s Attack: reverted activation time back to .75 seconds. 

Paragon
Song of Restoration: reverted recharge back to 20 seconds.
Ballad of Restoration: reverted recharge back to 20 seconds.
Harrier&amp;#8217;s Toss: reverted activation time back to .5 seconds. 


Bug Fixes
Fixed a bug that caused interrupted attack skills to occasionally deal damage.
Fixed a bug with skills that convert damage from one type to another, such as Stone Striker and Greater Conflagration. The converted damage was working incorrectly with armor bonuses and penalties.
Fixed a bug that allowed characters to occasionally Shadow Step while carrying a flag.
Miscellaneous

Created wiki pages for Asian language players to report localization bugs:

Japanese: http://wiki.guildwars.com/wiki/User:Jason_Yu/Japanese_Localization_Bugs
Korean: http://wiki.guildwars.com/wiki/User:Jason_Yu/Korean_Localization_Bugs
Traditional Chinese: http://wiki.guildwars.com/wiki/User:Jason_Yu/Traditional_Chinese_Localization_Bugs

The wiki pages for the European localization bug reports are now hosted by the European community team:

French: http://wiki.guildwars.com/wiki/User:Julien_Crevits/French_Localization_Bugs 
German: http://wiki.guildwars.com/wiki/User:Martin_Kerstein/German_Localization_Bugs 
Italian: http://wiki.guildwars.com/wiki/User:Martin_Kerstein/Italian_Localization_Bugs 
Spanish: http://wiki.guildwars.com/wiki/User:Peter_Verhelst/Spanish_Localization_Bugs</description>
      <pubDate>Fri, 02 May 2008 11:16:00 +0200</pubDate>
    </item>

    <item>
      <title>Update – 25 April 2008</title>
      <link>http://eu.guildwars.com/support/category/listing/game_updates/</link>
      <description>Bug Fixes
Fixed a bug that prevented some Deldrimor crafted items from accepting appropriate upgrade components.
Fixed a bug that would cause the entire party to zone when one player left the original campaign end game area.</description>
      <pubDate>Mon, 28 Apr 2008 10:07:00 +0200</pubDate>
    </item>

    <item>
      <title>Update – 25 April 2008</title>
      <link>http://eu.guildwars.com/support/category/listing/game_updates/</link>
      <description>Bug Fixes
Fixed a bug that prevented players from gaining access to the original Guild Wars end run (following the Hell’s Precipice mission).


Fixed a bug that prevented the Priest of Balthazar from working correctly with PvP characters.</description>
      <pubDate>Fri, 25 Apr 2008 10:25:00 +0200</pubDate>
    </item>

    <item>
      <title>Update – 24 April 2008</title>
      <link>http://eu.guildwars.com/support/category/listing/game_updates/</link>
      <description>Guild Wars Third Anniversary Celebration
Made preparations for the Guild Wars Third Anniversary event.
New end-game area: Players who complete Hell&amp;#8217;s Precipice (the final mission of the first campaign) will receive a Deldrimor Talisman. This trophy can be exchanged for one of the new Deldrimor weapons. The end-game area is permanent and will remain in place after the anniversary event finishes.
Beginning at 20:00 BST (21:00 CEST) on Friday, April 25, 2008, players will be able to access the Rollerbeetle Racing and Dragon Arena outposts by speaking with special event NPCs located in the Great Temple of Balthazar, Lion&amp;#8217;s Arch, Kamadan, and Shing Jea Monastery.
Beginning at 20:00 BST (21:00 CEST) on Friday, April 25, 2008, players will be able to access the Boardwalk in Shing Jea Monastery.
The event will conclude and all special event NPCs will leave at 20:00 BST (21:00 CEST) on Tuesday, April 29, 2008.
For more information, see the Guild Wars Third Anniversary event page.

Skill Update
Necromancer
Dark Pact: reverted back to 10..48 damage. 

Bug Fixes
Fixed a bug that could cause Heroes to occasionally ignore placed flags.
Improved Hero/Henchmen responses to effects that cause skills to fail, such as Spell Breaker. If the target is immune to a skill, Heroes will now stop activating that skill after a small number of failures.
Improved Hero AI for the Monk skill Pacifism; Heroes will no longer use the skill on spellcasters unless specifically ordered to.


Fixed a bug that caused the Monk skill Spirit Bond to heal an incorrect number of times when recast on a target already enchanted with Spirit Bond.


Fixed a bug that prevented some players from unlocking the Hero Battles outpost.


Fixed a bug that allowed characters to equip skills from multiple secondary professions. 


Fixed Monk Obsidian Armor to make it appear correctly from the back.


Fixed a bug that caused multiple copies of the Ram effect (in Rollerbeetle Racing) to interact incorrectly. This skill now cannot be reused until its initial effects wear off.
Fixed a bug that caused the Paragon primary attribute Leadership to not give Energy to characters when the skills “The Power Is Yours!” and “Never Give Up!” were used.
Miscellaneous
Updated the selection of Wayward Wands and Straw Effigies at the end of the Factions campaign to include attributes that could not be found on rods and focus items when that campaign was released.


Updated the selection of Staffs of the Forgotten and Golden Boar Scepters at the end of the Nightfall campaign to include Energy Storage versions.</description>
      <pubDate>Thu, 24 Apr 2008 19:00:00 +0200</pubDate>
    </item>

    <item>
      <title>Update – 17 April 2008</title>
      <link>http://eu.guildwars.com/support/category/listing/game_updates/</link>
      <description>Guild vs. Guild
Warrior&amp;#8217;s Isle: Adjusted the location of NPCs in red base.
Druid&amp;#8217;s Isle: Removed two archers from both bases.
Burning Isle: Removed two archers from both bases.
Updated Automated Tournament map rotations. 

Skill Updates
Assassin
Assassin&amp;#8217;s Remedy: increased Energy cost to 10.

Mesmer
Hex Breaker: changed skill type back to stance.
Fragility: decreased Energy cost to 5.
Fevered Dreams: decreased recharge to 8 seconds.
Chaos Storm: decreased Energy cost to 5.
Energy Surge: increased Energy drained to 1..10; decreased damage per Energy to 9.
Energy Burn: increased Energy drained to 1..10; decreased damage per Energy to 9.

Necromancer
Dark Pact: increased damage to 10..70.

Elementalist
Blinding Surge: decreased recharge to 3 seconds; decreased Blindness duration to 1..5 seconds.
Ward Against Melee: decreased duration to 1..18 seconds; no longer protects Guild Battle NPCs.
Lightning Orb: this skill no longer applies Cracked Armor.
Glyph of Concentration: decreased number of spells affected to 1.
Shockwave: increased casting time to 1 second.
Ward Against Harm: no longer protects Guild Battle NPCs.
Ward Against Elements: no longer protects Guild Battle NPCs.

Monk
Aegis: increased Energy cost to 15.

Warrior
Disarm: decreased time that attack skills are disabled to 0..3 seconds; increased recharge to 20. 

Ritualist
Flesh of My Flesh: increased recharge to 10 seconds.
Death Pact Signet: increased activation time to 4 seconds.
Ancestors&amp;#8217; Rage: increased casting time to 1 second.
Splinter Weapon: increased recharge to 8 seconds.
Recuperation: no longer affects Guild Battle NPCs.
Life: no longer affects Guild Battle NPCs.
Pure Was Li Ming: no longer affects Guild Battle NPCs.
Displacement: no longer protects Guild Battle NPCs.
Shelter: no longer protects Guild Battle NPCs.

Dervish
Mystic Sweep: increased activation time to 1 second.
Eremite&amp;#8217;s Attack: increased activation time to 1 second.

Paragon
Song of Restoration: increased recharge to 30 seconds.
Ballad of Restoration: increased recharge to 30 seconds.
Harrier&amp;#8217;s Toss: increased activation time to 1 second.

Bug Fixes
Fixed a bug that caused Ritualist Spirits to stop attacking if their caster has moved outside of compass range.
Fixed lighting issues with the Demonic Aegis, Draconic Aegis, Draconic Scythe, Dryad Bow, and the Eaglecrest Axe.
Fixed a bug that caused the Paragon skill &amp;#8220;Never Surrender!&amp;#8221; to affect non-party allies.
Fixed a bug that caused the Monk skill &amp;#8220;Healer’s Boon&amp;#8221; to improperly  affect skills  on occasion. 

Miscellaneous
Implemented UI for trial accounts which displays the time remaining on the trial.</description>
      <pubDate>Fri, 18 Apr 2008 09:55:00 +0200</pubDate>
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