More Fourth Anniversary Interviews

Continuing with our anniversary celebrations, we’ve got more insider interviews for your reading pleasure!


  • Game Designer Colin Johanson talks with Gamervision about the lasting appeal of Guild Wars, his favorite design experience from the game, and the big anniversary blowout.

  • Game Designer Eric Flannum gives Rock, Paper Shotgun readers a glimpse into his thoughts about Guild Wars and shares some of the high points he’s experienced as a designer and a player.

  • System Designer Ben Miller sits down with RPG Fan to talk about what makes Guild Wars stand out among MMOs, as well as the past, present, and future of the game.

  • Community Manager Regina Buenaobra’s chat with Talking About Games covers the origins and progression of both Guild Wars and its community.

  • Community Manager Martin Kerstein shares his thoughts about the evolution of Guild Wars over the past four years in this Gameplay Monthly interview.