PvP Primers

The PvP Primer article series serves as an introduction to new PvP players. From the very basic process of creating a PvP-only character to game mechanics and more, these articles explore and explain the many elements of Guild Wars PvP. Intended as timeless and stable so that anyone at anytime can jump in to the first article and start learning PvP, we also check content periodically and update it when necessary. While PvP does have its consistency, it also has an evolving and dynamic “metagame” (see the State of the Game article series for information on the current and historical metagame). The metagame changes in response to game balance updates, new content releases, and constant play within the PvP community at large. Such an atmosphere necessitates review of published articles to keep information relevant for new players. 

Note that these articles are in reverse chronological order, with the most recently published appearing at the top of the list.

PvP Primer: Leaving the Nest
PvP Primer: Miscellaneous Game Effects
PvP Primer: Running the Numbers
PvP Primer: More Mechanics and Stacking
PvP Primer: Clarifying Obscure Mechanics
PvP Primer: Templates, Text Strings, and Transfers
PvP Primer: Builds for Alliance Battles and More
PvP Primer: Alliance Battles
PvP Primer: Finding a Group
PvP Primer: Fort Aspenwood Cross-Training
Hero Battles and Skill Synergy: Part Two
Hero Battles and Skill Synergy: Part One
Skill Synergy: Part Two
PvP Primer: Arming Yourself in Detail
Skill Synergy: Part One
PvP Primer—Random Arena Summary
PvP Primer: Paragons and Dervishes in Random Arenas
PvP Primer: Using a Default PvP-only Character
PvP Primer: Random Arena Cross-Training
Zaishen Combat: Part Two—ZB Monk
Zaishen Combat: Part One—Shock Axe Warrior
Training Arenas—PvP Training Without Other Players
Isle of the Nameless Training
Creating, Arming, and Practicing with a PvP-Only Character