Update – 01 April 2008

Skills

Guild vs. Guild

  • Victory or Death: at Victory or Death, each player now deals 5% additional damage for each rank achieved in the Kind of Big Deal title track.

Assassin

  • Shadow Form: increased duration to 10..60.

Elementalist

No changes.

Mesmer

  • Diversion: increased duration to 120 seconds; increased disable time to 60..120.

  • Blackout: removed the touch range restriction; this skill no longer disables the caster’s skills.

Monk

  • Peace and Harmony: increased Energy regeneration to 6..10

  • Protective Spirit: changed skill to: For 5..25 seconds, target ally cannot lose more than 50% maximum Health due to damage from a single attack or spell.

Necromancer

  • Animate Bone Fiend: increased recharge to 30 seconds; increased casting time to 5 seconds.

  • Spiteful Spirit: Fixed a bug that caused monsters not to flee while in the area of effect.

Norn

  • Ursan Blessing: reduced recharge to 5 seconds; this skill is no longer PvE-only.

Ritualist

  • Wanderlust: this skill now causes Exhaustion.

  • Pain: this skill now causes Exhaustion.

  • Bloodsong: this skill now causes Exhaustion.

Warrior

  • Dwarven Battle Stance: increased duration to 10..30 seconds; this skill now deals +10..40 damage and causes knock down.

Miscellaneous

  • Increased the effectiveness of the Lucky Aura.

  • Loremaster Ermenred in Lion’s Arch will now allow characters to travel back to Pre-Searing Ascalon after they’ve successfully performed a number of tasks.

  • Tanned Hide Squares are now Tanned Hide Polygons.

  • Increased Paragon base armor to 100.

  • Scythes now hit a single target.